For me personally, I would prefer to have a design similar to the health bar. I want to know the current state of the monster, but the way you develop it is very interesting and well done!
As the first game, good job! But the physical mechanism makes me a little uncomfortable. I don’t know how to operate it. At least it is difficult to operate. Maybe you designed it this way on purpose.
Some updates were made at the last moment, the art performance was changed, sound effects and a few tutorials were added~ I will continue to make it, thank you for your experience