Loved The Way Home! I was excited to see you released this alpha build for a new game. Play through was easier than expected but enjoyable. If it's anything like The Way Home I anticipate the levels to become pretty challenging later on. The larger puzzle with the water took me a while to figure out, but not because it was difficult. It was a straightforward path with fairly simple puzzle mechanics but it wasn't immediately evident what my goal was so I just let solving the puzzles guide me through the dungeon. Could there be a cut scene to emphasize the water level and the three statues? That would clarify the ultimate goal of the puzzles.
I have not beat the whole bonus dungeon but it was fun to pick up so many extra skills and got me excited for the beta/ more game.
What is the yellow texture meant to represent that we break with the pickaxe? I would guess stone from the sound but it looks a bit like gold??
Thanks for a fun game!