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ZodaInk

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A member registered May 23, 2018 · View creator page →

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If we were to continue this project, I would definitely try to integrate the two in some sort of way. Maybe have the fly game play inside the black hole for example.

Good job! Some feedback when the enemies are hit would be great, both audio and visual.

You've got to be kidding me with that ufo boss though. How many bullets can one ship shoot? Honestly though, if you just lowered the ufo a little so you didn't have to do a perfect jump every time, it would help a lot.

Not even shockingly similar, it's the same melody note for note.

(1 edit)

literal copy: https://littlealchemy.com/

Final Fantasy victory theme?

The controls were a bit too wonky, couldn't get past the tutorial part.

Loved the mechanic, like Celeste with a twist. Big potential.

After a few days of relaxing, I went ahead and fixed a big list of bugs. Most notably the proper animations not showing up for the enemies.