Great buildup, and the art at the end was cool even if there isn't more to it. If you're planning on working on it more later I think it'd be good to add some accessibility options for the messages that Amy sends? Like a setting that allows for people to just click to progress instead of having to type through the whole thing exactly. My keyboard is kind of jank and doesn't register inputs sometimes so I have to look over everything I type for typos and it's annoying lol. There are probably other people who can't type much for physical reasons, it'd be a shame for them to miss out on a cool game because of that.
Zorina
Creator of
Recent community posts
Your cat has such a way with words lol
Thank you! I was going for the idea that this cosmic horror creature is somewhat childish (hence J's weirdly friendly behavior) and makes a lot of its decisions on a whim. But it will be less likely to hurt her the more it likes her, so playing along with it helps.
...Mechanically, only the last four options matter. I was trying to do a more complicated point system that would demonstrate the idea better but I'm super bad with programming even simple things like that. Maybe that's something I can change in a future update.
Day 5
Still working on art assets. I guess my goal at this point is to get all of the art done by the end of the jam, then worry about the code later.
Edit: Well that's broken! I posted it on imgur instead. https://i.imgur.com/JFz7oTc.png
Hello everyone! This is the first jam I've ever participated in. I'm mainly a visual artist but I've been dabbling in coding lately and want to expand on that. I pretty much only know the absolute basics of Python, so I decided to try out Godot because I heard the language was similar.
I figured I should start posting about my progress because I'm honestly kind of struggling so any advice you guys can offer would be super appreciated!
Oh yeah and I've got an artstation and a comic if any of you are interested in checking that out.
Game Summary
You own a Snowflakery (snowflake+bakery) where arctic creatures stop by to buy custom snowflakes from you. Each customer has an order that you have to match. You have 60 seconds to get as many orders correct as you can.
Day 1
I spent most of Day 1 brainstorming and sketching out basic ideas. I started out wanting to make a diner dash clone but scrapped that once I realized how much work that would be.
Day 2
I spent Day 2 making a mockup of my game in Godot. And then I spent like six freaking hours trying to figure out how to make a functional title screen before finally giving up,
Day 3 (Today, as of this writing?)
Well, here's where I've hit the wall. I spent most of today trying to figure out how to randomize the customers' orders... So I made 3 order variants and tried to create a function where it will pick a sprite to display based on the number it lands on. Absolutely none of it is working though, it just shows the topmost order sprite (and I think the other two are still underneath it).
Here's the code I have so far. Any help would be much appreciated.