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Zoquete

99
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A member registered Nov 28, 2022 · View creator page →

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Thanks! Gameplay-wise, I recommend Dicey Dungeons and Die In The Dungeon, those are both similar addicting dice-roller strategy adventures that were inspiring to me.

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I'm glad you enjoyed the game! That feedback is very useful and I hope you stick around for future projects that will hopefully be longer and more in-depth experiences.

Thanks for your feedback. I kept your points in mind while I was working on the recent update, so it should address concerns that you and others had about the game.

Thank you, I appreciate the feedback & I'm glad you enjoyed the game!

Thank you for the kind words!

Thank you for the kind words! I'm glad you enjoyed it and it makes my day to hear that!

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This was a really exceptional experience. You did a great job with the writing and acting, and the manual touch to the timing of the vocal synths had a great effect. The intimacy and embodiment was really achieved here, and I think that categorizing it as an evolution of the play as an artform is a good way of conceptualizing it. I was engaged and interested throughout the whole experience and I'm glad you were able to share this.

This project is very fun! It ran well on my system, everything felt really nice to control and interact with, and it definitely captured the magic of Terraria / Starbound-like sandboxes when I discovered quirky things while exploring. Getting to the core of the world and playing around with the gravity was an especially neat moment. Good luck with it going forwards!

Thanks, I'm glad you liked the game! There is enough ammo to finish off Stonecrop in her arena, but I'll keep your feedback about the fight in mind going forwards.

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You need to shoot the glowing weak points that appear at that stage.

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Yeah, it's a bit tough as the final challenge of the game! Remember to make good use of your time slow to give yourself time to think.

Thanks for the feedback - I'll keep that in mind.

I appreciate the criticism, thanks for your feedback!

I assume you mean when she flinches after getting hit - it takes three hits to take her down.

That's right - it also does extra damage!

Thank you, I'm glad you enjoyed it!

Thanks for letting me know about this!

Her cannonball bounces towards you once after it travels a certain distance - if you circle strafe around her you can avoid them without too much trouble, or you can take cover other places in the arena.

You have to lure her into getting hit by the other enemies' shots.

Thanks! That scene is a secret bonus that unlocks if you collect all the cigarillos.

Archiving one post: One user was getting a black screen on windows, but they were able to fix it by turning off antialiasing on nvidia (added the game to nvidia on manage 3d settings and turned off all the antialiasing).

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Please share any bugs or technical issues you find with the game in this thread so that I can address them as soon as possible!

Please leave any comments, reviews or other feedback here!

Thank you for posting how you fixed it - if anybody else has this issue, please let me know!

See my response to your other comment!

This is probably a compatibility problem with Godot - one of my testers had the same issue but it was fixed with a fresh OS install on a clean ssd. Sorry for the inconvenience!

Thanks for the feedback, I'm glad you enjoyed the game! The title is a play on "Alea iacta est," a Latin phrase meaning "the die is cast." I chose it because of its double meanings with the gameplay and the setting in Roman Egypt.

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No worries, you didn't do anything wrong. I'm glad you enjoyed it and I hope you check out the finished version when it releases!

Thanks! Unfortunately, I think that many of the tracks are only hosted on Newgrounds. However, here is a screenshot of the track listing so that you can search for any specific artists or tracks on other sites: 


This might be a bit basic because it's a jam game but the concept is very fun and it makes for a good teaching activity!

I appreciate that! I have a SubscribeStar, but I'm not currently using it to fund game development. Right now the best thing you can do is tell other people about my projects and follow on your favorite platforms to get updates about what I'm working on next!

Super cute and unexpected!

Thank you for the feedback! Here is a link to the soundtrack collection on Newgrounds!

Thanks for the feedback! I don't have any specific plans for a sequel at the moment, but I have a new project releasing later this month that you should check out if you liked this one!

Sorry about the tough luck, but the final boss is very doable! I would check out theris' comment below for some tips on how to turn the tables.

This looks like a bug on itch's end. Fixed for now, thanks for letting me know!

Thanks for the praise, but how did you get access to the game?

This is a great explanation of how to use the game mechanics to your advantage!

That fight can be a little daunting at first, yeah! You'll need to choose your artifacts carefully and get a bit lucky to win it, but once you work out a strategy it's very doable.

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This is a really fun project and the animations really add to it, nice work!