Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ZurrTum

3
Posts
A member registered Aug 23, 2018

Recent community posts

Hey, I just beat the final boss.
Although there are more maps now, I can't do anything after I update the version and still stuck in the last position.
After playing for so long, tired and don't want to start the game again.
I have to say that this game is very interesting, but the difficulty is really higher.
I rely on tricks to sneak off the game before the death to avoid death.

A little unfortunately, it seems that I have encountered another mistake.

___________________________________________
############################################################################ #############################################################
FATAL ERROR in
Action number 1
Of Other Event: User Defined 0
For object obj_build_controller:

Array index must be positive
At gml_Script_island_update_stats
############################################################################ #############################################################
-------------------------------------------------- ------------------------------------------
Stack frame is
gml_Script_island_update_stats (line -1)
gml_Object_obj_build_controller_Other_10
Called from - gml_Object_obj_build_controller_Other_11 (line -1) - <unknown source line>
Called from - gml_Object_obj_build_controller_Create_0 (line -1) - <unknown source line>

When my game archive is opened in the new version, the game will pop up when I enter the build interface.

Sorry, I downloaded it from the following URL, it is not the latest version.
www.softdown.eu/download/games/1534481046
(Aug 17.2018 version)

Hey, how can I avoid this mistake?

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object obj_battle_controller:

DoAdd :1: undefined value
at gml_Script_generate_enemy
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_generate_enemy (line -1)
gml_Object_obj_battle_controller_Create_0


In addition to this error, I encountered another one while playing.
Anomalies occur when there are more than 9 weapons.