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ZuzeloApps

19
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A member registered Aug 18, 2020 · View creator page →

Creator of

Recent community posts

For some mobile devices the game does not work, it will be a blue screen :(

Thank you! 

Thanks mate! Appreciate the kind words!

Thank you very much! I will definitely take them into consideration after the jam is over!

Thank you! Yeah, I'll have to rethink the souls mechanic a little bit

Thanks a lot! I am very glad you found it entertaining!

Thank you!  I am very glad you liked it <3

I will definitely work some more on optimization :D

Thanks again!

Bruh, I must say it is one if not THE best game from this Game Jam that I've played. Awesome tutorial, hilarious loading screen, engaging game play, astonishing graphics and very well polished! Great Job!

I'm not sure how you've figured it out from the game, but it is indeed true :D. Also, thanks a lot for playing my game and the feedback!

Very nice! Quite original mechanics and very polished! Good job

Thank you for trying out my game and for the feedback! I will definitely optimize the prices and the time at the end of the round after the game jam is over!

Nice use of the assets as well as the concept of the game. However it need a little more optimization. If at the very beginning you buy 2 food houses and 2 houses that give happiness - you basically loose the game. You  spend all your shovels and the food production stops, you only get happiness.

The game is quite fun to play, but here are some thing you might want to improve on:

1)Since the map is so big, perhaps an indicator at the edges of the screen for off screen monster would make it easier to navigate.

2) Since the map has a limit and there is nothing after it, perhaps make boundaries there so that player can not pass them.

3)Perhaps make it so you can kill cows only with one of the weapons, because quite often while trying to kill the enemies I killed the cows as well.

First of all thank you very much for playing my game and leaving such a constructive feedback. I will definitely make it so you can tell which creature the ghost belongs, I just  couldn't really do that the way I wanted with the assets given.

I played few other games and the problem might be from my side. So sorry for that! Game is awesome!

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Very creative use of assets, but bruh... I was in headphones on max sound. RIP ears xD

Edit: Played few other games and I think it's a problem from my side. So Good Job!

Haha, loved the BDO reference :D  Took me a while to get used to the controls (no mouse), but I did enjoy it. The only thing that confused me was the FPS. I had about 5-10 fps. Is it only me or was that a design choice?

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For those interested, I will try to post a Devlog video about the process of making the game on Saturday. 

Edit: Devlog Posted on my YB channel as well as the game page.