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"Escape Room" Type Games Should Have a Genre Separate from Puzzle Games

A topic by jdei created Oct 10, 2020 Views: 554 Replies: 12
Viewing posts 1 to 4
(2 edits)

Escape room games are not puzzle games

Escape room games and logic puzzles games do not belong to the same category

I disagree. What makes them not puzzles?

(6 edits)

In puzzle games you are given all the information up front. Theoretically you can solve it just by looking at it and using deductive reasoning (once you know the mechanism). Examples:

  • Baba Is You
  • The Witness (contains both)
  • Snakebird
  • A Good Snowman Is Hard To Build
  • Stephen's Sausage Roll
  • Trainyard
  • Puzzle of Jellies

Escape room games are more about exploring and guessing. Often you don't know if a solution is correct until you try. There isn't much thinking, except trying to guess what the creator was thinking when he/she made it.
I'm not arguing about the names. It can be for "Mechanism Puzzles" vs. "Escape Room Puzzles" for example. I'm just saying the are two completely different things.

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Often you Don’t know if a solutions is correct until you try

Sounds like you’ve played some awful escape room games.

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Can you recommend a good one?

The Crimson Room and the (sort of a) sequel Viridian Room by Toshimitsu Takagi were very popular when they came out, although Viridian Room is better in my personal opinion. Unfortunately, both do require flash player and aren’t on itch, but easy to find with a quick duckduckgo search.

When someone asked me if they were puzzle games and would only accept “Yes” or “No” for an answer, I would go with Yes: Like a puzzle game has more than just one level, an escape room game has more than one type of puzzle - they are just connected by a more intricate level select screen that is also sort of a meta-puzzle where every other puzzle is one of the puzzle pieces. So if anything, an escape room game is more of a puzzle game that your regular puzzle game - but more diversified.

I hope this helps.

I Checked them out. I'm not saying it is not a puzzle game. I'm just saying it is a completely different genre than the games I mentioned. It is actually a good example to the escape room type games I'm talking about. You just guess, click everything until something happens. You don't know if this is the solution until you try.  

There is some searching around involved, but the puzzles are logical (Spoilers for Viridian Room: like getting the combination lock open with the date from the diary).

But after a little sleep, re-reading one of your posts above* and having looked up Snakebird I get a better idea of what you mean: More technical games with little to no room for interpretation. I looked up what Wikipedia had to say about the genre, and it lists escape room games under Trial-and-Error / Exploration relatively early in their article on puzzle video games. I won’t claim that Wikipedia is always right, but a lot of people had their hands on that article so it seems the common consensus is that escape room games are seen as a sub-genre of puzzle games…

However, I get your point and want to help you. The thing is: Having a [non-escape room puzzle game] tag is way too convoluted - so something like that wouldn’t be implemented. But: I happen to know that the search once had exclusion filters. Unfortunately, right now they don’t work. When they work again, you could search for the puzzle game tag and exclude the escape room tag to receive a list of non-escape room puzzle games.

Would that help you?

.* The Witness threw me off. I had seen somewhere around one to two hours worth of gameplay (through a Let’s Play back when the game was released). But since you mentioned that game as an example for your understanding of the term puzzle games, I found it more like the terrible kind of escape rooms you described. I’m not saying it was a bad game, but personally I strongly disliked it: It’s a bleak hellscape with meaningless puzzles and if there was a story or meaning somewhere in that game I would not have gotten to that part before I stopped caring.

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I see your point about The Witness. It has been a while since I played it, but now that you mentioned it, I agree it contain puzzles of both types.  Better examples: A Good Snowman Is Hard To Build, Stephen's Sausage Roll, Trainyard, Puzzle of Jellies.

Regarding your suggestion about the search, I guess it is helpful, but my point was that they are just no belong under the same category. I believe the appeal to different audiences.

Moderator(+1)

I don’t think there’s a general rule on what category “Escape room” games belong.

Some of those games may require actual puzzle solving abilities, some might require luck, some might require a different skill.

With that logic, some “Escape room” games can be puzzle and some can be a different genre.

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Currently on the website games can have more the than one genre, so that's not a problem. See my Reply to mid for differences. Obviously there is always a grey area. 

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This is an interesting topic because I myself just made an escape room style game, but I don’t know if it is advertised as an escape room game or puzzle game. I have used both terms.

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Well, a game is advertised as you have advertised it. While a description is well and good once a potential player is on the store page, you neither used the tags Escape nor Puzzle for any of your games. So they currently would not show up in either (tag based-)search.

Edit: Ah, I found it… You used the escape-room tag, which is way more precise, but unfortunately doesn’t show up in the suggestions in the search (presumably because not enough developers use it).