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Stone Flinger

A topic by lordzola created Oct 28, 2020 Views: 244
Viewing posts 1 to 1

Hi and welcome to Stone Flinger!


Stone Flinger is a short 2D orthogonal RPG played Arcade style.  Your goal is to accumulate as many points as possible, and progress as far as possible during your one single life.  It will be free-to-play and there won't be any price tiering.  Upon death, you will respawn at the start, with a fresh desire to outdo your previous run.

Points are accumulated by locating objects scattered around the map, including coins and treasure, as well slaying any monsters you encounter with your trusty slingshot.  You can replenish health as you scour the map, but be warned, not everything you see will benefit you.

As things stand the game is current working without the high-score scripting in place.  There's currently 2 large areas to traverse, an outdoor area and a cave system.  I'm still playing around with various things for the game, considering ideas like speed boost and alternative ways to attacking.  Sound and some further UI elements are scheduled once the game is closer to completion.

This is my first game project, having started 2 months ago.  I'd always been put off game development as I have zero drawing ability, but I bought a book and thought I'd give it a try.  I'm learning as I go, so I'd welcome feedback.  I've been largely relying on users https://pipoya.itch.io/ and https://limezu.itch.io/ for sprites and tiles so check them out if you like them.

Feel free to ask questions and deliver feedback.  Thanks.