The demo plays like any average indie horror. Nothing quite unique yet, but I can see ways that could change in the full release. I'm not a fan of mazes in horror games. It cheapens the scares, and slows the pacing too much. I think for now, the game is worth keeping an eye on to see what the devs come up with. BTW, please mind your headphone volume. There are instances where the audio is quite balanced. Here's my playthrough of it: