Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

MasterPlan

Visual planning ideaboard, by indie devs, for indie devs and creatives · By SolarLune

[SOLVED] macOS — can't create shortcuts involving the Left Command/⌘ button

A topic by aryairani created Nov 16, 2020 Views: 231 Replies: 3
Viewing posts 1 to 4
(1 edit)

The Right Command button shows up as `Super`, but the Left Command button shows up as nothing.

Related, I was surprised when my "Caps Lock remapped to Control" key didn't work to activate URL buttons; apparently the OS remaps it as `Right Control`.  Maybe support multiple Shortcuts to a feature? idk.

Hang in there!

Yo! Thanks for the report; I'm not sure as to why the command keys aren't working in MacOS properly. It seems like it's something that isn't being detected on the underlying framework that MasterPlan uses - just to confirm, you're not using a non-US keyboard layout, right?

(3 edits)

OK, I investigated this, and it's just a matter of an incorrect keycode definition in raylib-go, and so should be fixed in the next update.

As for seeing left or right control as both being recognized as "control" in general, I'm reluctant to add this kind of a feature because on different keyboards, the keycodes could be different (i.e. left control and right control on my keyboard layout could be a different set of unrelated keys on a different computer, maybe?). To cut down on that, it seems logical to just have it work for the specified keys and not (implied) additional ones. I'll have to investigate and see if this is a valid concern.

(1 edit)

Hello, the initial issue (that you can't create shortcuts with the left command button on Mac) should be resolved with the latest version. Thank you for the report!