Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Skinn Pro

Skin & Blend-shape Projection + More · By cwmanley

Can I replace a skinned mesh and materials for animation reuse?

A topic by razeta101 created Nov 27, 2020 Views: 160 Replies: 1
Viewing posts 1 to 2

Hello.  I would like to know I this tool can allow for example: I have a set or fps skinned and animated arms with pistol and I want to change the model of the arms to another one that I have. Can I achieve this with the tool?

Hi,

If the models are very similar in shape you can use the vertex mapper to archive this. You can use the free version to check out the vertex mapper.

Thanks