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Does anyone have any suggestions on how to put an asset pack together?

A topic by Danielle's Games created Dec 03, 2020 Views: 389 Replies: 6
Viewing posts 1 to 5

I've recently been thinking of putting an asset pack together, and was wondering how I should do that.  

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What sort of assets?

They'd be ones I made in Blender and possibly ones I made using Gimp.  Mostly food and beverage related items as well as a clock, and possibly some furniture, such as a nightstand.  That kind of thing.  They would be items I've used in games, as well as items I haven't.

I hope that answers your question.

A good first step would be to have a look at other people’s asset packs. There are several of them available for free, so you can get a very detailed impression of what people would expect from it. (And maybe consider donating to the asset pack that helped you the most…)

A good second step would be to add a space and capitalization to your user name. It will look more professional that way. ;)

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Thank you for the suggestions.

Moderator moved this topic to General Development
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It would be nice to specify what type of License you would release the assets under.  (i.e. Creative Commons)  Not required, but not doing so makes things tricky for people who want to use the assets commercially if they don't know the terms.

Hi,

Thank you for mentioning that, very helpful to know.