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File loading suggestion

A topic by bears created Dec 12, 2020 Views: 245 Replies: 2
Viewing posts 1 to 3

Hi! First off, thank you for making such a great tool.

I'm not sure if it's still in active development, but if so, a way to either set a default loading directory, or an option to use the native file browser would be helpful. As it is, the program forgets where I loaded from last time and navigating to my project from the itch appdata folder is quite a chore.

This is more of a minor quality of life issue, but I also believe a slider interface for values which support it would help speed up work, much like in Godot or Unity.

Thank you for your time, cheers!

Developer(+1)

Development has definitely slowed right down as most of my time is now spent developing Ex-Zodiac, but I still try and update BlastFX when bugs are found etc.

I don't think I can make use of  native file dialogs as it's not available in Godot currently, which is what BlastFX was made in. I should be able to get it to remember the last directory you opened though. When you say it forgets where you loaded from last time, do you mean when you quit BlastFX and open it next time, or do you mean during a single session of using it? 

I would like to add sliders but it would be quite a bit of work with how everything is organized, so I'm not sure if/when I'll be able to get around to it

Thanks for the reply.

"When you say it forgets where you loaded from last time, do you mean when you quit BlastFX and open it next time, or do you mean during a single session of using it?"
I mean when I quit BlastFX and open it again. I have my project files in a directory other than the BlastFX install directory, which is where it defaults to. A way to set this default folder and save it between work sessions would be ideal.