Building first game and decided on itch.io as the place to launch. Nebraska Deflector is an action space station defense game where invader drop ships are bounced away from the cargo bay.
MacOS early access releases began recently. Even with a small amount of engagement the feedback and bugs found as soon as it was in the wild have been very helpful. A third of the intended levels have been built. Two more boss battles are planned in addition to another twenty levels. For all MacOS early adopters, very grateful for your feedback and data. Am particularly concerned about early levels being too easy and later levels being too difficult.
Nebraska Deflector was built using Unity. A Windows build is planned for the near future, but a few more changes are going to be completed while focusing on one platform. The code signing and distribution for the Windows platform still needs to be researched. Fear not though, Windows gamers will not be neglected for long.
Please have a look at the game page.