Holy shit. So I’ve been editing this thing. So much so that we now are on version 3 of these rules. I lowered the action economy down to one per month. I haven’t done any proper math for this yet (I’m going to have to do a solo test run on this just to see if shit is even viable)
And I can spot one hell of a flaw.
Can you see it?
At no point do I describe the GM and what the GM does.
So players are Gods, then the GM is Fate itself. Paying ichor to twist fate. That flows quite right.
So here’s how things stand.
I still have to add fonts and images and such, thankfully that can wait. I also want to strengthen character and GM creation tools.
And by god do the 48 Aspects need both a regrouping and an overhaul. Becaause we can’t have two aspects that are too close be in the same choice, but also allow the GM, sorry… Fate, to group things as they see fit.
After that maybe…. MAAAYBE I can add variant rules and such. We will see.
Till next time.