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On the space Road, a cleaner week DEMO 1.0.1 OUT

A topic by Badeorne created Dec 24, 2020 Views: 317 Replies: 6
Viewing posts 1 to 7
(6 edits)

FIRST DEVLOG ARCHIVED

The old one : https://itch.io/t/927614/-on-the-space-road-a-cleaner-week-demo-101-out-pre-pre-...

DEMO 1.0.1 release ! (it's a browner version, no need to dowload)

https://badeorne.itch.io/on-the-space-road-a-cleaner-week-demos
Current goals:

More Behaviors, Enemies and Events => Creation of a stand alone level creator ( for me and for you too ;D )

Original post:

Let's get back to the classics: space shooter.

I will try to end the game in 2 weeks (edit : well take more time in fact), today i just create the menu. ( i did more but i can't show it whit a gif.)

supra alpha Menu

There, what i plane to do :

* A little custom system :  - differents parts you can choose for you ship and some perks. (weapons,engines,shells,wings,and special)

*A gameplay fun and clear:  - you should clear the path before commercial ships go through it. (dangerosity lvl are about that )

*A micro comical story:  - each mission got her particularity and it's introduce by a litlle dialogue.

and more...maybe :p

PS: if you ever have some ideas for improve the game don't be afaid to say it even if it's almost end.

(2 edits)

Last work

  • Added laser/aste colision + balance dmg
  • Bugs when "retry"Listed
  • Fixed bugs of "retry"
  • Code issues fixed

Tomorrow's work (so many line of code)

  • More Enemies ( two and i'm done for now)
  • More Behaviors (maybe)
  • Receive gift (maybe)

Haaaaaaa, got a work are good for my bank account but it's so hard to work on a project at the same time, i even waited the hollydays for get back to it.

... no really, RESPECT to creators ! (other than me, i'm not like that :'3 )

Today's work

  • Bug identification ( resolve bugs before create new things are needed )
  • Pause bugs :
    •  shot salvo FIXED
    • normal shot FIXED
    • Enemies spawn FIXED

Tomorrow's work (so many line of code)

  • More Enemies ( two and i'm done for now)
  • More Behaviors (maybe)
  • RESOLVING BUGS ( obviously )

┬┴co┬de┴┤°д°)  {〃. * ¤ ` }  <----- Me finding more bugs behind the code ! (at least the fixes are fixed once for all...i hope... please)

And here a bug i shall fight ! literally !

(1 edit)

Yesterday's work

  • Enemie8's Sprite Done

(i don't make a devlog only for that :D)

Today's work

  • Drones's Script done
  • Enemie8 added
  • Started an kamikaze behavior

Here the Enemie8 shooting drones who slightly follow you ( should be upgraded  )


Tomorrow's work ( I'm not going to do everything, eh!)

  • More Enemies ( at least two "hand-made" big enemies )
  • More Behaviors ( trying to make an kamikaze behavior but it's hard )
  • RESOLVING BUGS ( obviously )
¯\_(ツ)_/¯   "I don't work much every day but at least i do it"
(+1)

Today's work

  • Drones's Script changed ( now target player a lot more )
  • Behavior5 done ( Kamikaze comming from top )
  • Behavior6 done ( Kamikaze comming from Left or right )
I don't show you, enjoy it in the next demo :p

Tomorrow's work ( I'm not going to do everything, eh!)

  • More Enemies ( at least two "hand-made" big enemies )
  • More Events (Stars shower, black hole singularity, scarp tempest with hide enemys
  • RESOLVING BUGS ( obviously )
¯\_(°3°)_/¯   "I don't work much every day but at least i do it"
(3 edits)

HE'S ALIVE, HE'S ALIVE !!!


After 4 year in the grave, my game is back AND :

1 => CHOOSE YOUR SHIP PART
(The Hangar)

 

2 => MAKE YOUR OWN LVL AND SHARE IT 
(The Editor)

3 => PLAY FOR EVER
(Random level generator)

4 => EAR ME OUT
(Sound)

5 => ENJOY YOUR TIME
(Resolution of manyyyyy bugs: Bullet in center, infinite shot, movement issues, ect...)

6=> PLAY MY GAME ? Optimisations
(too many)


All of that in 1 week and a half, i release this version but there is still many issues and optimisations