Hello everyone and Happy New Year!
Just in time for the beginning of the year, I could release my first game. The development took a little longer than I had hoped but I'm happy with the results... For now! If there is any specific mechanic you're interested in and you're wondering how it was implemented in Unity feel free to ask :)
It's a "one screen" Tower Defense game with some logic for dynamic pathfinding so you can build your own maze. The game was developed with Unity and you can play it for free here: