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(Feedback) Tried to imporve the UX on our Stealth Pixelart Game by adding visual rays.

A topic by InkToPixels created Jan 14, 2021 Views: 253
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(2 edits) (+8)

Hello everyone. We are looking for some design related feedback.

We recently added visual rays to the cameras in our game, System Under Surveillance, to better communicate when the player can be detected and when they stay hidden.

We are not sure, however, whether they are too different from the overall style. Do you think they fit with the other elements in the game, or do you think they stand out too much compared to the pixel art style?

Better quality video on imgur