We're 2 developers, looking for a pixel artist, a level designer and a composer for a platformer inspired by Megamen.
The pixel artist would be making enemies and animations for them, as well as a few animations for the player character, they needn't be too complex as we're working with a 8x8 grid.
The level designer as it obvious, will be designing the levels (an hopeful approx amount of at least 9+3 boss levels. They would then be transfered onto the engine manually by me.
The composer would as well as it is obvious taking care of the music and SFX of the game, such as shooting, footsteps and whatnot, keeping in mind that we're looking for something that fits a retro theme.
If a composer isn't found, that is fine.
You'll be paid on RevShare.