-added multi-grid map type with 2 new skirmish maps
-added "strike force" mission types
-added 5 new campaign missions
-campaign battle menu now shows unit strength graph
-harvesters can be set to "hold fire" stance to disable automatic resource collection
-improved shading effects for nebula clouds
-fixed several potential crashes and visual bugs
-cruisers bought or gifted in the campaign now start with default weapon modules
Additional details over at my devlog: http://galdorstudios.com/devlog/2017/07/09/multi-grid-maps-and-strike-force-missions/