First of all, i freakin' love this game, even though there isn't a lot to do i have been having fun just killing level 1000 enemies to see what crazy weapon drops.
But... i have found some bugs and have a couple of ideas that aren't too "outlandish" to make the game just a tad more fun.
Bugs: - Koalaths do not seem to be scaling to the monster level.
- Enemies who are gigantic (high level) fall from the sky very very slowly.
Tweaks:
- High level enemies should have a higher drop chance. (i was grinding for 1 hour and 30 minutes on monster level 600 and got nothing)
- Double clicking on something in the inventory should instantly equip it (its really hard to switch weapons and run/fly at the same time)
- Weapon damage should scale depending on the monsters level (getting a weapon that does 5 damage from a level 1000 enemy is no fun)
Ideas for content:
Weapon Enchantments - A forge or something similar where you can add different enchantments to your weapons, like: elemental damage, change what they do when hitting a enemy, Increase the amount of juice you get when hitting enemies and other stuff.
Combos? - Landing hits consecutively gives you a slight damage boost or multiply your juice gain for a short period.
Randomization for the Weapons - So we can get weapons with crazy names and colors like the elites.
Quest Board or a Quest Giver - A board or just a character which when interacted can give you access to randomly generated quests, like: killing a certain amount of enemies, killing champions, finding loot, finding points of interest like the dungeons (whenever they are added).
Shopping Time! - More places to spend your juice, like: weapon shops, armor shops, a place to gamble (like the diablo games).
Ways to increase Difficulty - Make it so that you lose 15%, 50% or even 100% of your juice when dying depending on the difficulty, make enemies have a higher drop chance depending on difficulty, make it so you can't succ enemies when in combat or even increase the price of upgrades on a higher level of difficulty.