Hey,
I've been playing this game for 1-1,5 hours now, and even though I like it so far, I think some elements of the game could be better with some rethinking:
- Firstly, the notebook is a really good idea, but the organization gets annoying after a certain amount of time - new entries should go to the top instead of the bottom.
- The smartphone - another amazing idea, but sitting trough the dialing session every time I mistyped a number is tedious, so it would be cool if you made skipping it available.
- No offense, but the AI is... not the sharpest tool in the shed. Plus a "staff member" somehow captured me even though we weren't on the same floor.
- There should be some kind of hint regarding how to solve the first puzzle of the game (getting into the hotel)
- There's a bug in Room 2: if you close the door and try to get the key back later, it just doesn't show up in your inventory thus making it impossible to exit the room.
What I liked so far:
- This whole save-load mechanic is a really good idea
- The graphics of the game
- The paintings on the wall
- The piano puzzle is fun
- Notebook, mobile phone
- The music
- Running away and hiding from the "monster" parts
- The secret exit in the character's room
Good luck with the further development!