I'm sorry but the click sound whenever you go to the next lines of dialogue is extremely irritating. I don't want to switch off sfx because I want to hear the voices. Is there anything that can be done about it?
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Oh I guess that's the complex part!
I think your issue is with the ctc sound. Find UnRen (https://f95zone.to/threads/unren-bat-v0-8-rpa-extractor-rpyc-decompiler-console-...). use the executable to decompile Archive.rpa (it's the first option. Go to /game/music. You'll see a tiny file named CTC.mp3. Check if it is the sound that is annoying you. If it is, then back it up somewhere and replace it with an empty file with the same name. So copy it on another folder or simply rename it to CTC-Backup.mp3 and then right click> New>pick any type of document and rename it to CTC.mp3 (make sure you also change the extension). Voila, every time the game calls that music file, it will find an empty file and play no sound
We could modify the script to just not call that file at all but I'd rather not mess with the script.rpy file (if the dev wants to do that for you, awesome) but this is a much simpler way to override things.
Hi SandPixie!
Sorry for the late reply! So yeah, Nymrod is kinda also explaining the base issue, and now I know exactly what went wrong.
TMI, but Renpy lets you set what audio channels certain sounds play from. There's a music, voice and sfx channel etc. (I think there might be others, but not sure). Unfortunately it sounds (no pun intended) that the CTC click sound, is linked to the SFX channel...but so are the voices...which they shouldn't have been.
It's an easy fix but rebuilding it rn, would eat alot of time. Unfortunately too much to fix something that is more of a "preference" than a bug intrinsically. I hope you understand!