Dialogue Scripting:
Do Game Writers or Narrative Designers Code?
Game Writers and Narrative designers sometimes code; "Narrative designer" and "game writer" job descriptions vary from company to company. Different jobs for writers will need more or less technical (coding) requirements; this can be frustrating when entry-level video game storytellers are trying to build desirable expertise and proficiency. Since employers believe the most qualified candidates are the ones with more skills; in the meantime, I am spreading awareness of how to quickly gain specific coding abilities.
I have been searching for definitions of dialogue scripting and I have yet to find one. I encourage you to search for other definitions, examples, or websites that delve into special coding tools for writers.
My definition of dialogue scripting is the act of writing any form of in-game text through code that will be compatible with video game engines. This includes story barks, character profiles, mission descriptions, conversations, or any type of text related to the narrative of a video game.
For example, as a game writer, you may only focus on conversational text, cinematic scripts, and flow charts; on the other hand, a narrative designer may focus more on the journey of a character from the beginning of the game to the end, writing text through code languages, and coordinating with multiple departments within a video game.
*some companies utilize their own private tools to integrate text into their video games. This puts (entry-level) game writers and narrative designers at a disadvantage when building hireable skillsets
If you're like me, you research this information on code and scripting tools for writers; at the same time, asking yourself, "Where do I start?" The most proactive way to begin dialogue scripting is to try a little bit of each format and see what works for you.
If you like RPGs then Ink or Discourse are special (open-source) scripting languages that are heavily used in those genres.
If you like visual novels, Ren'py or Twine will assist you better with structure and design in those types of games.
Ultimately, learning to dialogue script will help you find more paid work. Nevertheless, it is evident some writers spend less time utilizing coding tools because their job hones in on developing character arcs or lore. For less stress, spend time to see what genre and style of video game you enjoy, learn how video game studios design the formats and structures for those games, and practice those strategies in your own small game demos or projects.
Well, that's all for now. Keep on writing everyone❤️