Just a thread to dump some things that could but do not have to be in game.
Programming - Ability to set specific amounts of held items in more complex bots | ability to select multiple statements by clicking and holding a key like Ctrl | ability to scroll up/down while holding statements with the mousewheel | show the search area for the held statement if its a "find nearest" | a "Try for X seconds/else" bit for when a bot could be stuck on an action.
Gathering - fishing rod for fishing in sea water to gather fish and the occasional junk like sticks or rock or treasure like rare metal or hats | rare chance to get rare metal ore from mining metal or rocks.
Wildlife - Cows slim after a set amount of time so the production of dung doesn't stop if there is no one to milk or the storage is full.
Structures - An incinerator or something of the like to void unwanted items.
Crafting - Option to cook above fish in a furnace or add to a stew | A fancy monocle from above rare metal.
Bots - Specialized bots eg. Speedy bot - requires crude wheels along with the base materials, has a faster movement speed than the basic bot | Sturdy bot - requires metal plates and metal gears instead of the planks and gears, slower than regular bots but can carry more items | Deft bot - requires some precious metal along with the base costs, has a shorter pause between actions, allowing it to craft items faster or plant faster.