I just read through the SRD and my rolegears have been turning since. I have just one question, though: did I just miss it, or there aren't any references to how many points attributes should have? I get that it might depend on the game one's running, and it can be inferred by similar games to get an idea of the ranges, but at least a broadly defined reference would be really helpful.
Apart from that, I love how speed is addressed and stressed throughout the SRD, and the overall coherence of the rules and dynamics is great. The videogame feel is also strong, I think I could already run a few vg inspired games with barely no prep.
The seeds for an illuminated metroidvania kind of game are slowly taking root in my brain.