Heya! this is a project that I have been working on for about a year now, but only a total of an actual week or two of work.
Last year, inspired by kenta cho's 50 games, I made a web based editor to use his micro game library. I was the only person that ended up using it, and with a year of hindsight, I can totally see why. There were a ton of just totally annoying things about it, that most people would never be willing to overcome.
That said, there were some cool things too. The limitations on graphics, level layouts, music and more were just really clever. I can make a fully functioning game loop in about 10 minutes with it, and start iterating on my ideas. It is just so nice to work in a way that is fluid.
So I resurrected the project. I ported everything over to a c / lua lib, which builds to the web using emscripten. I am planning on making a pack of 15 small games (think about the scale and scope of flappy bird or something), and put it out on iOS. I have the editor still running on the web which is fun, and that will be an ongoing aim, so other people can take what I did and make their own games with it.