Trepidation is an open source first person shooter based on the IOQuake3 engine. Trepidation was a project originally conceived with the intent to build a free first person shooter with a sci-fi theme. The idea was initially developed by members of the Star Trek Elite Force gaming community. We aim to have a game that runs well even on older machines that is fast paced and fun to play.
This release has an installer for windows as well as a self-extracting archive for 32 and 64 bit Linux.
GAME HIGHLIGHTS:
– 18 multiplayer levels (maps).
– Quake 3 and Star Trek Voyager Elite Force Map Compatability.
– An original soundtrack featuring 10 original tracks.
– 7 Game Modes.
– In game Voice Over IP Support (VOIP)
– All New Weapons
– Instagib Modifier Available On Most Game Modes.
– Build defensive Gun Turrets in capture the flag.
– Random Map Rotations
– New features for Mappers.
SUMMARY OF THE NEW AND NOTABLE:
– Trepidation gametype with Instagib modifier.
– New One 4 All Gametype in Single Player Mode.
– Bots can now, somewhat decently, play the Trepidation gametype.
– Now Compatible with maps for Star Trek Elite Force and Quake 3.
– Flame Thrower Primary Fire completely rewritten.
– New Gametypes modes, One4All, Reverse CTF.
– Build Gun Turrets to defend your flag.
– Random Map Rotations
– Server admins, setup simple file based map rotations.
– Lots of bugfixes
We are interested to hear your thoughts!
Visit our page: https://trepidation.itch.io/trepidation