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Curious about Tileset assets.

A topic by Embey created May 16, 2021 Views: 283 Replies: 4
Viewing posts 1 to 2

Hey everyone! I'm making a dungeon tileset (well actually, I already made it). I was wondering about the sprite animations. Is it normal to include full animations with sprites? I have a tile set with some enemy sprites and other characters and I have animated some of them, but is it normal to make full animations for all sprites in a tileset?

I plan on making all of the animations (at least walking and idle animations, maybe some attacks) later on and would it be better to release those in a package separate from the dungeon tileset?

Thanks for any advice you can give!

(+1)

It's up to you. 

It is better to keep things separate as someone might want the characters and not the dungeon.  You could always just have separate download files if you want to keep them on the same page.

As for animations, as long as your instructions are clear and people know what they're getting, then it doesn't matter.  Just in your description specify which are animated and which are not.  

So as long as I submit the files separately, it shouldn't matter.
One PNG for walls/tiles, one for props, one for sprites, etc?

I appreciate the advice! 

(+1)

Not necessarily one .png - just one download with all the wall tiles .png or sprite sheet in it.  

And a separate download file for the props etc.  

So you'd have a characters.zip  / a props.zip and a tiles.zip files - and you can make 3 store listings, or put it all in one and people can choose to download all 3 or choose any 1.  If one download is more popular than another it will also give you an idea of what people like the most about your stuff.

Thanks so much, this was really helpful advice!