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[Unity] [Programmer] Looking for Programmer to Finish a Simple Boss Level

A topic by Zachary Fried (he, him, his) created May 27, 2021 Views: 356 Replies: 2
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(This job is no-commison but will fully credit your work in the game, playstores, publications, and social media. There will be a simple-written formal agreement once you join.)

Qualifications: 

• AI/NavMesh and Procedural Animation (in terms of looking for a programmer)

• Experience with Unity

Timeframe:

• 1 - 1.5 weeks

Boss Level Requirement:

• The major things from that list are weak points and gravity - though the existing systems could use a looking at and refinement, those two systems are the MAJOR things

Hello, my name is Zachary and I am the game writer for Ruins of C'thel

Studio Shwammies (a five member Las Vegas based team) is in the final stretch of development for our free-singleplayer-game, Ruins of C'thel, on the Google Play store and Itch.io.

(None of the team, myself included, will make money from this project. We all met in a game jam looking to make something affordable, accessible, and without financial ties.)

It will be a short game, about a 15-30 minute playthrough. Currently, we need support finishing our boss level. Here is some links so you can get a feel for the game.

Thank you.

The Team:

Programming: Parker Colon, Laryna Billinghurst, and Jared Hansen

Music & Audio: Michael Spicer

Game and Level Design: Laryna Billinghurst and Parker Colon

Art: Laryna Billinghurst and Parker Colon

Narrative: Zachary Fried

https://www.linkedin.com/posts/zachary-fried-912565165_studioshwammies-narrative...

https://www.linkedin.com/posts/zachary-fried-912565165_studioshwammies-globalgam...


Contact me please via friedzartist@gmail.com or linkedin :)