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Dice that Count against your Count?

A topic by foxxtrotremade created May 29, 2021 Views: 297 Replies: 2
Viewing posts 1 to 2

Currently playing in a Vampire 20th Anniversary edition game and I can't quite figure out how to automate a part of my dice rolling.

The dice mechanic is just rolling a set of D10s, which explode on 10, and you count the number of dice that are over a target. Easy enough to represent as Xd10!#{>Y} where X is the size of the pool, and Y is 1 lower than the target. However, within the mechanics, any "1" faces on the dice will count against the total number of successes. So, let's say you roll 5 dice at a target of 6, and you get 1, 4, 5, 8, 10. The 10 explodes and adds a 6. There are 3 dice that are 6 or greater so 3 successes base, but that 1 reduces the total number of successes to 2.

I can't figure out how to do the last bit in Sophie's Dice. Am curious if I'm missing something.

Developer

the trick is to use multiple results, this will let you use the same dice pool more than once in an expression.

For your example, I would use: 

a=5d10!, a#{>5}-a#{1}

This will roll your 5d10 with exploding behaviour and call it “a” (you could call it whatever you want), then we count the number of dice that rolled over 5 in “a”, and then subtract the count of dice that rolled 1 in “a”.


Hope that helps!

Ah, of course. Didn't fully absorb the Multiple Results section. Thanks!