Hey everybody!
Here are the patch notes for this week's builds (version 0.2.4):
Improvements
- Characters having a conversation has had improvements to their animations
- Crew, Section, and Module info panels position themselves better and more calmly on screen
- Sections and characters are now easier to select
- Transport spheres now capped to 100 resource amount (increased from 10)
- Increased XP gain from Maintenance tasks
- Can now locate the character from Crew cartridge program
- Can now see quarters and job assignment in Crew cartridge program
- Can now locate character from Task Tracker cartridge program selected task
- Increasing task priority of a Task Tracker task is more effective
- All sections that use reactants now require compartments
- Resupply resource options are now unique across the three packages
- Alert form for not having workers assigned to a reactor has been reworded to sound more urgent
Fixes
- Crew, Section, and Module info panels should no longer zoom of screen at resolutions higher than 1920x1080
- Pausing now properly releases held desk elements and the cursor doesn't go into a bad state
- Camera no longer whips over to far space when changing a selected character's division