Hi,
There is any way to change a color (at runtime) for custom font in "font" function (like color parameter in print function)?
Thanks!
As a veteran programmer who half the lifetime practised coding in BASIC and experimenting with writing games for nearly 40 years, I have worked with "poke" and "peek" years ago. But I warn you - manipulating bits to do custom font work with poke in font memory is tricky! The manipulated bits in the data bytes to assign to the TIC-80 memory addresses starting at 14604 in hexadecimal works the 8 binary digits in a byte from left to right: bit 1 is on the left and bit 7 is on the right.
Or you could use the Pal function to change the Color of a single palette slot.
https://github.com/nesbox/TIC-80/wiki/code-examples-and-snippets#pal-function