I am a programmer looking for a pixel artist, for making 2D sprite-sheets and
backgrounds.
Mainly I am looking for a partner to finish this game with,
and thus would share percentages of sales with you, if it ends up with a public release.
After that hopefully new projects might occur.
The art style is mainly going to be city-landscapes in the beginning, but it will likely expand from there
in the future.
The style of the game would be a bit similar to the games I favor, which is f.ex Final Fight, Crude Busters and Tecmo Knight.
So it will be in the style of the late 80's early 90's arcade games.
Likely a little dark with horror elements graphics wise,
The genre will be a type of side-scrolling beat 'em up, but will likely become heavily loaded with RPG elements(upgrades,
traveling between worlds/levels, etc)
A bonus would be if you could also contribute to: story, music composing.
Although the main focus would be graphics.
So let me know if you want to participate, and hopefully we can end up making a living
out of game development. Especially fans of the before mentioned arcade style around 1990
will get a kick out of this I'm sure. Now one of my main plans here for the future though, is to try to
make it fit into the modern MMORPG genre.
I will be answering any questions in regards to time consumption, goals for the game,
and anything else.
Here's a rough gameplay test which I uploaded to youtube, to get a idea of some of the basics which I have
implemented so far ( graphics are mainly borrowed from Final Fight and Crude Busters ):