I really liked working on this game, so I will continue working on it. I made a alpha build that I want to use to test some changes that I want to make with the game, because currently the game is quite easy.
Change log:
• You no longer gain HP after hitting an enemy
• When you kill an enemy, a new HEART object will spawn (and not move yet. It's an alpha for a reason, bucko)
• When you bonk on the ceiling because of a jump, you do not stick to the ceiling until your velocity goes down
• Removed about 5 if-else statements that did LITERALLY NOTHING
• Made the game a lot easier to work on
• Started adding GMTK Game Jam branding (not visible yet)