i keep dieing of hunger were can i get food ive not seen any animals
An Infinitely Procedural Voxel Environment, at your Finger-Tips. 路 By
That's no fun! But fret not, thus far you can collect food in two different ways; here's a quick rundown of the two of them!
How to get Foods:
1, Crops; Breaking Grass blocks will sometimes give you various foods such as Grapes, Carrots, Potatoes, Wheat Seeds etc. Farm-Land can be made by Right-Clicking with any shovel on Grass or Dirt, (except for wooden shovels, they're not strong enough). And to plant; simply place the food onto the Farm-Land.
2, Fruit; Breaking Oak-Leaves has a chance of dropping Fruit-Tree Saplings.
Animals are in the works also.
If you've any further questions, please don't be hesitant to ask! :)
i was hopeing the crafting system has a plan for rework. the black gui makes it difficult to see what your output item is i mean i know im making a pick but i cant see the pick that well with a black background also when crafting having to put the blocks in specific positions on the grid makes it harder for crafting
the items will need a better look as well. and the movement of the tools the way they look in ur hands is kinda weird too i dont feel like im swinging an axe feels like im tapping blocks lightly and they are breaking somehow
also there should be a way to make sure you dont spawn in water, my first spawn was in the middle of the ocean. also there isnt much idication that your underwater i couldnt figure out why i was dieing at first then i realized i was underwater
and your deff gonna have to tweak the food bar it depletes far too fast ive got no time to even find food it seems like its a good game but unfortunately its unplayable in its currents state
Hello, cptredclaw.
Apologies for the delay in response. We've been rather quiet lately, as we're working extraordinarily hard on a huge new update! Take a look;
I must say that we're extremely greatful for all of your feedback. Come release Beta 4.0, you shall find all of these issues addressed!
Here're our thoughts:
I myself have long wanted to implement an adjustment menu that allows for users to modify their UI color, perhaps this is the perfect solution for the inventory visibility.
Some bubbles could be quite sufficient for an improvement on subnautic indication.
We'll have a look into the Hunger-System and attempt to douse with a tad more polish.
The Animations and Terrain-Generation are already in the list of things which we plan to address at some point in the future of the games development.
Thanks once more for your feedback, we hope you enjoyed play testing to find them! 馃槣