Good, this! I encountered a bug where i totally failed to capture the ghost, but still got the money and didn't get slimed. Also, any plans to add more content or tighten the gameplay up a bit? Original mode, etc?
Cheers!
Wow, the *original* team or the remake team? Yeah, tbh, as far as retro games go there's not much wrong with the core gameplay, but stuff like being able to go back into the shop or even just mix up the busting sequences somehow. Having said that, the driving's a bit naff these days - why are they always driving down the wrong side of the road? :D Maybe add a random driving section where it auto drives but you have to aim the crosshair over ghosts to zap them. Also, little things like different character sprites or a bit more animation (if not too much work).
Finally, is there a way of saving mid-game that i've missed? I've not been able to play for too long and i've lost all of my progress twice now...
Thanks for the reply btw!
I really want to edit the driving and sprites to make them more 8bit and add extra features to the game, but the original team is having difficulty taking the source code down which is a shame. If you get chance check out the spare a thought for the ghostbusters I've just uploaded aswell. Thanks again for the feedback