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Lije

2D J-Rpg with less battles and more exploration · By Rufflerim

Fanvideo

A topic by miriak created Oct 09, 2017 Views: 785 Replies: 3
Viewing posts 1 to 4

Hi devs! I streamed your game! Sorry for bad quality. It was an enjoyable piece with it's artwork, music design and world, but there are some mistakes in game design (and maybe in my PC, it's a tough fella). Would be a shame if you stopped developing this! I don't know if you did stop.

 

That's a second vidja, and it's a lot of pain

Developer

Hi ! Thanks for your videos ! The battle gameplay is not yet explained enough, but we will work on that. Still, Lije is in some pause state, here is why.

You have seen there are some severe lags and technical problems in this demo. It is due to the old engine we are using. What's more, this old engine doesn't support an easy to use editor. So we took the decision to solve those technical problems before trying to fund our project.

The point is modifying an engine  and creating an editor is no little job. We are slowly working on it, and in the meanway have create two little projects. They are not as ambitious as Lije, but I hope you will like them too :)

I am very happy that you are still working on this game! I do understand a difficulty with changing engines (I was watching how Yandere Dev was doing, he was explaining problems with engine limitations). I will totally stream more of the game if it'll get updated (I hope there will be no oh-my-god-i-don't-care-about-those-priests moment). I don't really know if I will check those updates in time, but I am still inspired about an idea.
What are those two projects? I'll add them to my "to stream" list.