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Porting New Horizons to Maelstrom & bug fixing

A topic by Raskoljnikov created Jul 19, 2021 Views: 377 Replies: 2
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Together with Jeffrey's help, we have managed to do quite a lot of work lately in bringing a playable version of New Horizons mod. Even though original developers of this mod showed 0% interest in upgrading this mod to the newer and better engine such as Maelstrom, I didn't lose motivation to bring this project to the final stage. I have gathered a small group of people who understand that we are entering a new era, where most of the PCs will have Windows 10/11 and it will be very difficult to run New Horizons without issues or workarounds. Not to mention that with Maelstrom the scenes and maps load at least 5 times faster than with the original POTC engine. Considering all that I mentioned, we won't have any help from some of PA! modders who are very experienced in coding. But that didn't stop us. This was a unique opportunity to work together on this project, but the lack of interest showed me that I and a few people out there have to work alone. We don't have much of knowledge, but we have patience and time and with Jeffrey's help, we can bring this project to the playable state. Actually, about 90% of work has been finished. There are some fixes that need to be done, but we are making very good progress. Having that said, I share with you the New Horizons on Maelstrom promo video.

Thanks for keeping up with this! You're definitely appreciated!

Thanks! I will give my best to make it happen.