Hey FrogHop! My buddy Joe showed me this game yesterday, and I decided to check it out today. After 4+ hours straight, I'd say you have a pretty good game! A couple notes I took down while playing (I originally had notes about the Inv. system, but after reading the forums, it appears you are already aware of those issues ;) :
If the player is standing in the spot where a chest appears, the player will be stuck inside the chest. This happened to me with the 3 crystal chest. I placed the last crystal in it's place while standing in the middle of the crystals, and it appeared on top of me, I wasn't able to move, and had to start a new game.I just saw another post bringing up the problem. Looks like I'm a little late to the game!- Game experiences heavy lag with many dropped items on screen, making it very difficult to play before you unlock the automation skill. Obviously, having many instances running at once will slow things down, but maybe if you have multiple of the same item (Coins, for example) they would stack into a single animation.
- A small coin making work around, that maybe you've already solved, is that Iron Ore sells for 2 coins, Coal sells for 2 coins, but Iron Ingots only sell for 3. Maybe you did this on purpose, but when I got into the late game and just wanted gold for buying more islands, I didn't see the point in making ingots (until I got the "Ingots-to-gems" skill)
- Lastly, my play-through came to an abrupt end when I wasn't paying attention to my hunger while chopping down trees, and was only given 1 warning before starving too death, losing my last heart. Maybe I was mistaken, but I think I only got the warning on the last hit before starving, which seemed like not quite enough warning, especially when I was in a groove and just swingin' away.
All that being said, I was able to get past these small issues, and thoroughly enjoyed the game! Looking forward to the next build!