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MegaBattle

Strategy card-game where you build robots and create your fighting style. · By MadCat Corp, lukerawp

Your feedback is very important Sticky Locked

A topic by MadCat Corp created Aug 17, 2021 Views: 96
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Developer(+1)

Hello all, and thank you for your download.

Megabattle alpha version is out now for almost a month and we are discovering a lot about our game and what you are liking or not.

Mostly we are aware of these main issues:

- Tutorial: not very interactive and too long. We will change the tutorial to be in game and make the player to learn while playing. 

- Game play feedbacks: we already knew that one. We still need to work a lot in improving the visual and audio feedbacks based on the cards played and how they are affecting the game. 

- Card balance: So far that is only one class that have a more aggressive game play style (Powertrix), which is the way we want to go with Megabattle. We will balance other classes to be more aggressive. 

- Robot building: while building the robot it's not clear what are the rules. The player can have at most 2 classes and up to 30 weight, but that is not clearly shown. We will make sure to show that to the player while building the robot.

- Deck building: there are tabs where the player can navigate an access the class cards and neutral cards. This is not clear because that is no visual indication or explanation that the player can access the tabs to choose more cards. We will remove all tabs from the classes not used and make it more clear that the player have tabs to access.

- Victory/Defeat fight: at the end of the match the robot life does not go to zero and there is a delay until the result of the match is displayed. You will improve that with a cool animation and a visual and audio feedback indicating victory/defeat.

There is still a lot of minor details about sounds, buttons and visuals that we need to address. That is why it is important that you share with us your feedback.