Sadly another "deadly" bug was discovered. I hope I'm winning this battle and no other pesky little issues will be discovered. Please accept my apology. I try to be really thorough with my work, but games can be complicated under the hood and I Am Overburdened is no exception.
Fixes
- A crash bug was fixed which was triggered by the "Shoulder cannon" item on rare occasions. I scaned through the code of all the item skills to triple check these logics this time.
- Sadly the generator could come up with dungeon levels where some of the tiles are unreachable (stairs blocking the way). I fixed the affected map templates and extended my testing system to save me from these pitfalls. Before uploading a build now it checks if something like this could happen with the dungeon templates (no blocked parts in the maps from now on ;)).
Please accept my apology if you run into any of these problems!
Now I'm continuing work on the first bigger content and balance update ;) !
Again, if you are interested, I'm keeping track of my development progress here:
Magic Item Tech - I Am Overburdened Trello Board
Stay tuned!