Serious replies only, looking to get production started asap, pay per conversion (based on your hourly rate), good rates, bite-size jobs.
- Unity Store https://assetstore.unity.com/publishers/52333
- Unreal Store https://yarrawah.market/unreal
Swissnoodle#0227 (Discord is the fastest way to reach me, and my DM's are open to direct messages)
I am looking for someone who can convert my Unreal assets to marketplace-ready Unity packages ready to upload for the Unity store.
The work will include characters, photo scans/props, vehicles, materials, and blueprint to C# conversion (though the blueprints don't need to be replicated 1:1, I am happy to compromise).
You should have a good understanding of working with characters. Basic modelling skills, setting up LOD's, correcting Z-up to Y-Up, setting up animations, making basic demo scenes. Making realistic PBR shaders for organic/skin/foliage/hard surface materials with user exposed parameters. Attention to detail with consistent folders/file names. Ideally built in Unity 2019 to backdate a little.
There are currently ~25 assets that need conversion, with many more being produced, so this would be an ongoing paid role.
Please message me directly, add me on discord, or leave a comment with your hourly rate, portfolio and discord and I'll add you. Thanks!