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Depth of Extinction

Explore a flooded world in this tactical RPG · By HOF Studios

Experience gain at level 11

A topic by Camalote30 created Sep 11, 2021 Views: 488 Replies: 1
Viewing posts 1 to 2

If I'm not mistaken, experience gained by level 11 characters is experience not gained by characters who could benefit from it, and this forces players to choose between speedy leveling and their preferred class combinations. I think this game can be improved by making it possible for characters to reach levels above 11, and by having level >11 team members automatically transfer an increasing portion of experience gained to another level <maximum team member at the end of every successful mission.


Your opinions?

Developer

thanks for posting. I'm not sure if i've seen a similar "experience sharing" mechanic elsewhere but if you have some examples where it has worked, i'd enjoy taking a look. It also seems unlikely that Depth of Extinction is getting any major gameplay changes at this point as i am now working on a new game.