Hi everyone,
We'll be suspending our weekly builds for the Holidays to focus our efforts on implementing save game.
The save game feature is a monumental task given the numerous procedural variables that all rely upon each other for things to work on the station and in characters' head. Each has to be saved and re-loaded without breaking anything. It's not the best of times to be adding
This will let Adam concentrate while Dave, Daniel, and I rotate through the patented Jellyfish lash to keep him motivated. Gotta keep that lashing arm fresh for maximum motivational effectiveness.
That will give us the opportunity to deliver a bunch of smaller shiny bits and bobs for you to gleefully tear into in January.
On a different note, we'd like to know where you first heard of Astrobase. We're continually working to expand the community, so we'd like to reinforce where we've been successful, and improve where we've been hard to find.