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Crunchless challenge - first week follow up

A topic by Lamamour created Nov 02, 2021 Views: 94
Viewing posts 1 to 1
Developer (6 edits)

Day 1 & 2 : 

  • Managed the player movements
  • base interaction with objects (detection, hover)
  • UI button displayed on top of the object


Reflections for UX/UI design: First and 2nd ones are not limited by the number of possible interactions



Days 3&4 : 

  • Managed the actions (inspect, take and eat/drink) 
  • Inspect dialog displayig message
  • Objectives to complete 
  • Experimentation of a re-ordable list in a custom editor o/

Days 5-7:

  • Craft system : Two CSV files that will contain objects and receipes
Items (ID, ItemName, DisappearAfterUse)Receipes (ResultID, Items)
1, Egg, true
2, Egg mixture, true
3, Poison Bottle, true
4, Bowl, false
5,  Poisoned egg mixture, true
6,  Omelette, true
7, Poisoned Omelette, true
8, Pan, false

2,  4, 1*
5, 2, 3
6, 2, 8
7, 5, 8
7, 6, 3