Without an autoclicker it was very hard to upgrade the standard objects ingame. You included an x10 x100 option, but I'd advise discluding the "prestige" upgrades from that class as it prevents you from upgrading there, unless you switch back to x1. Prestige upgrades should only allow x1. As it is, it was easier to just use the autoclicker at x1 to upgrade things, so I wouldn't have to switch back and forth.
Similarly, it would be nice if the game remembered whether I was in "constructor" or "turret" mode last. It would be a lot faster / less annoying if I didn't have to click the turret button every time I prestiged in order to build DP.
Rather than having to hide the lower value meteors, it would be nice if all the upgrades were in-line in such a way that it would always be graphically pleasing (i.e. you would hide the fast-spawning meteors by upgrading out of having to see them, rather than hiding them thru the menu)
I might have more ideas as they come up.