It has been a very long while since Ultionem's devlog has been updated since school has been taking a lot of my time, but a lot has happened in the meantime. For background context for the project, check out the archived devlog https://itch.io/t/1274377/ultionem .
As for the updates, for the story, I've been working on the first dungeon and here are some areas of it, as well as the redesigned main character:
New enemies have also been created for the game as well as well as a new mechanic added where if the player character is equipped with a certain accessory, there's a random chance that at the end of a turn, a skill will be activated and each accessory has their own random chance to activate the skill:
I have also changed the shop system to have a new ui which can change every time you enter the shop:
I hope that I can continue to update this project and finally release it out to the public. Thank you.