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Life Guard (Metroidvania inspired by Parasite Eve/Fear Effect/Ico)

A topic by Johnny created Dec 12, 2021 Views: 296 Replies: 1
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(8 edits)

A 3D Metroidvania game drawing inspiration from many classics such as Fear Effect, Parasite Eve and Ico with elements of bullet hell inspired by Neir; Automata and Returnal.

I have some placeholder art and early gameplay footage that I'll show off soon.


I have a long standing love for fixed and on-rails cameras in games that I've always wanted to incorporate into my own creation.

It's justified by the need to give the player enough situational awareness and help the player target enemies.

The game also features a lock-on targeting system to help the player quickly line up their shots.


From Ico and The Last Guardian I'm taking the traversal.

The game will feature some platforming and climbing sections as the character moves between the various zones.

The game will hopefully be available to play by the end of 2023!

Stuck for art style.

My game idea came the Nintendo way, starting out with the mechanics first and working on them in isolation without art assets.


 Now I am getting to a point where I'm thinking about what color to paint it aaand I'm stuck.

 The game mechanics are completely setting agnostic, it could be slotted into almost any time period or fantasy universe.

So far I've tried two different styles, a Disney/Anime cross and a more heavily cartoon look.



I think I'll have to find someone to create the look for the game for me.

 First goal of 2022 may be to find a visual development artist.

 I've been saving up for this so hopefully I can get something really professional drawn!