A 3D Metroidvania game drawing inspiration from many classics such as Fear Effect, Parasite Eve and Ico with elements of bullet hell inspired by Neir; Automata and Returnal.
I have some placeholder art and early gameplay footage that I'll show off soon.
I have a long standing love for fixed and on-rails cameras in games that I've always wanted to incorporate into my own creation.
It's justified by the need to give the player enough situational awareness and help the player target enemies.
The game also features a lock-on targeting system to help the player quickly line up their shots.
From Ico and The Last Guardian I'm taking the traversal.
The game will feature some platforming and climbing sections as the character moves between the various zones.
The game will hopefully be available to play by the end of 2023!